In this paper we consider the problem of temporal texture modeling and synthesis. A temporal texture (or dynamic texture) is seen as the output of a dynamical system driven by whit...
Abstract. The edit distance between two ordered rooted trees with vertex labels is the minimum cost of transforming one tree into the other by a sequence of elementary operations c...
Erik D. Demaine, Shay Mozes, Benjamin Rossman, Ore...
"The OpenGL Programming Guide, Fifth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL t...
Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis