This paper presents a novel approach for estimating the flow fields of dynamic temporal textures whose motion differs radically from that of rigid bodies. Our approach is based o...
David Edwards, Johnny T. Chang, Lin Shi, Yizhou Yu
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
We propose Unsteady Flow Advection–Convolution (UFAC) as a novel visualization approach for unsteady flows. It performs time evolution governed by pathlines, but builds spatial...
In this paper we introduce a novel and simple image segmentation schemes that are based on combinations of morphological and statistical operations. Mathematical morphology is very...
Vakulabharanam Vijaya Kumar, B. Eswara Reddy, A. N...
Forests are crucial for scene realism in applications such as flight simulators. This paper proposes a new representation allowing for the real-time rendering of realistic forest...