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JUCS
2010
155views more  JUCS 2010»
14 years 11 months ago
Authoring and Delivering Personalised Simulations - an Innovative Approach to Adaptive eLearning for Soft Skills
: This paper examines the personalization of online training simulations which are a key modern approach in computer aided education. More specifically it focuses on the difficulti...
Conor Gaffney, Declan Dagger, Vincent Wade
111
Voted
IJVR
2007
124views more  IJVR 2007»
15 years 4 months ago
Business Cases for Virtual Human Technology: Evaluation and Exploitation
—One of the main goals of the Virtual Human project was to develop technologies for using Virtual Humans as Human-Machine-Interfaces (HMI) to complex technical devices and system...
Alexander B. Reinecke, Markus Rössler, Nico G...
JCP
2007
145views more  JCP 2007»
15 years 4 months ago
AnnAnn and AnnAnn.Net: Tools for Teaching Programming
— It is difficult for a student to learn about programs and to understand the rational that went into the development of the parts that led to the whole. Tools for explaining thi...
Clare J. Hooper, Les Carr, Hugh C. Davis, David E....
ICSE
2008
IEEE-ACM
16 years 4 months ago
Continuous coordination within the context of cooperative and human aspects of software engineering
We have developed software tools that aim to support the cooperative software engineering tasks and promote an awareness of social dependencies that is essential to successful coo...
André van der Hoek, Anita Sarma, Ban Al-Ani...
124
Voted
ACMACE
2006
ACM
15 years 10 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...