: This paper examines the personalization of online training simulations which are a key modern approach in computer aided education. More specifically it focuses on the difficulti...
—One of the main goals of the Virtual Human project was to develop technologies for using Virtual Humans as Human-Machine-Interfaces (HMI) to complex technical devices and system...
— It is difficult for a student to learn about programs and to understand the rational that went into the development of the parts that led to the whole. Tools for explaining thi...
Clare J. Hooper, Les Carr, Hugh C. Davis, David E....
We have developed software tools that aim to support the cooperative software engineering tasks and promote an awareness of social dependencies that is essential to successful coo...
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...