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APGV
2005
ACM
141views Visualization» more  APGV 2005»
14 years 8 days ago
Scene consistency and spatial presence increase the sensation of self-motion in virtual reality
The illusion of self-motion induced by moving visual stimuli (“vection”) has typically been attributed to low-level, bottom-up perceptual processes. Therefore, past research h...
Bernhard E. Riecke, Jörg Schulte-Pelkum, Mari...
VRST
1999
ACM
13 years 11 months ago
The London Travel Demonstrator
Travel can be a stressful experience and it is an activity that is difficult to prepare for in advance. Although maps, routes and landmarks can be memorised, travellers do not get...
Anthony Steed, Emmanuel Frécon, Anneli Avat...
HAPTICS
2009
IEEE
14 years 1 months ago
Collaborative haptic environment assessment
Collaborative virtual environments (CVE) allow users from different geographical locations to execute a shared task by acting upon the same entities in the virtual world. Most of ...
Felix G. Hamza-Lup, Benjamin M. Lambeth, James LaP...
EUROPAR
2003
Springer
13 years 12 months ago
On the Characterization of Distributed Virtual Environment Systems
Abstract. Distributed Virtual Environment systems have experienced a spectacular growth last years. One of the key issues in the design of scalable and costeffective DVE systems is...
Pedro Morillo, Juan M. Orduña, Marcos Fern&...
ICUMT
2009
13 years 4 months ago
Discovery of Physical Neighbors for P2P 3D streaming
Abstract-- Many peer-to-peer-based virtual environment (P2PVE) solutions have been proposed recently to improve the scalability of distributed virtual environment (VE) systems. By ...
Chang-Hua Wu, Shun-Yun Hu, Li-Ming Tseng