Many Internet applications use overlay networks as their basic facilities, like resource sharing, collaborative computing, and so on. Considering the communication cost, most over...
Supporting thousands, possibly hundreds of thousands, of players is a requirement that must be satisfied when delivering server based online gaming as a commercial concern. Such a...
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
This paper emphasizes on load balancing issues associated with hybrid programming models for the parallelization of fully permutable nested loops onto SMP clusters. Hybrid paralle...
— A stochastic model of TCP is developed. Unlike many other models, this model accounts for variations in latency and loss probability. A major strength of this model is that it ...