learning (EBL) component. In this paper we provide a brief review of FOIL and FOCL, then discuss how operationalizing a domain theory can adversely affect the accuracy of a learned...
A General Game Playing System is one that can accept a formal description of a game and play the game effectively without human intervention. Unlike specialized game players, such...
Michael R. Genesereth, Nathaniel Love, Barney Pell
General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...
We propose a framework for multi-issue bilateral negotiation, where issues are expressed and related to each other via Description Logics. Agents’ goals are expressed through (c...
Azzurra Ragone, Tommaso Di Noia, Eugenio Di Sciasc...
We present FixIt(ALC), a novel procedure for deciding knowledge base (KB) satisfiability in the Fuzzy Description Logic (FDL) ALC. FixIt(ALC) does not search for tree-structured m...