Sciweavers

1387 search results - page 14 / 278
» Effective Generalization of Relational Descriptions
Sort
View
AAAI
1993
13 years 8 months ago
Finding Accurate Frontiers: A Knowledge-Intensive Approach to Relational Learning
learning (EBL) component. In this paper we provide a brief review of FOIL and FOCL, then discuss how operationalizing a domain theory can adversely affect the accuracy of a learned...
Michael J. Pazzani, Clifford Brunk
AIM
2005
13 years 7 months ago
General Game Playing: Overview of the AAAI Competition
A General Game Playing System is one that can accept a formal description of a game and play the game effectively without human intervention. Unlike specialized game players, such...
Michael R. Genesereth, Nathaniel Love, Barney Pell
AAAI
2012
11 years 10 months ago
HyperPlay: A Solution to General Game Playing with Imperfect Information
General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...
AAAI
2007
13 years 9 months ago
Description Logics for Multi-Issue Bilateral Negotiation with Incomplete Information
We propose a framework for multi-issue bilateral negotiation, where issues are expressed and related to each other via Description Logics. Agents’ goals are expressed through (c...
Azzurra Ragone, Tommaso Di Noia, Eugenio Di Sciasc...
LFCS
2009
Springer
14 years 2 months ago
Fuzzy Description Logic Reasoning Using a Fixpoint Algorithm
We present FixIt(ALC), a novel procedure for deciding knowledge base (KB) satisfiability in the Fuzzy Description Logic (FDL) ALC. FixIt(ALC) does not search for tree-structured m...
Uwe Keller, Stijn Heymans