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» Effective Generalization of Relational Descriptions
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GROUP
2009
ACM
14 years 2 months ago
Usability heuristics for networked multiplayer games
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
SIGCOMM
2009
ACM
14 years 2 months ago
Every microsecond counts: tracking fine-grain latencies with a lossy difference aggregator
Many network applications have stringent end-to-end latency requirements, including VoIP and interactive video conferencing, automated trading, and high-performance computing—wh...
Ramana Rao Kompella, Kirill Levchenko, Alex C. Sno...
HICSS
2008
IEEE
136views Biometrics» more  HICSS 2008»
14 years 2 months ago
The Influence of Instant Messaging Usage Behavior on Organizational Communication Satisfaction
In recent years, instant messaging (IM) has become a popular medium of online communication. While IM is expanding into the enterprise beyond personal use, it brings the convenien...
Shih-Ming Pi, Yi-Chih Liu, Tsang-Yao Chen, Shih-Hu...
IPPS
2007
IEEE
14 years 1 months ago
Optimizing Sorting with Machine Learning Algorithms
The growing complexity of modern processors has made the development of highly efficient code increasingly difficult. Manually developing highly efficient code is usually expen...
Xiaoming Li, María Jesús Garzar&aacu...
ISCA
2007
IEEE
143views Hardware» more  ISCA 2007»
14 years 1 months ago
Performance pathologies in hardware transactional memory
Hardware Transactional Memory (HTM) systems reflect choices from three key design dimensions: conflict detection, version management, and conflict resolution. Previously propos...
Jayaram Bobba, Kevin E. Moore, Haris Volos, Luke Y...