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AUSAI
2010
Springer
13 years 6 months ago
Evolutionary Non Photo-Realistic Animations with Triangular Brushstrokes
Abstract. We have developed a method for generating non photorealistic animations of a target image. The animations start as a random collection of triangular strokes on a canvas a...
Ashkan Izadi, Victor Ciesielski, Marsha Berry
APGV
2006
ACM
131views Visualization» more  APGV 2006»
14 years 9 days ago
Minification influences spatial judgments in virtual environments
Distances in immersive virtual environments (VEs) have been commonly reported as being spatially compressed while the same judgments are performed accurately in real space. Previo...
Scott A. Kuhl, William B. Thompson, Sarah H. Creem...
ICASSP
2007
IEEE
14 years 2 months ago
Using Structural Similarity Quality Metrics to Evaluate Image Compression Techniques
Perceptual image quality metrics have explicitly accounted for perceptual characteristics of the human visual system (HVS) by modeling sensitivity to subband noise as the just-not...
Alan C. Brooks, Thrasyvoulos N. Pappas
COMPSAC
2002
IEEE
14 years 1 months ago
Quality Models Reuse: Experimentation on Field
A transferable quality model must be general. This implies that only the high level characteristics can be transferred into different settings and that the refinement of the charac...
Alessandro Bianchi, Danilo Caivano, Giuseppe Visag...
ICCV
2001
IEEE
14 years 10 months ago
Performance Evaluation of Stereo for Tele-presence
In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...