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ACG
2006
Springer
13 years 12 months ago
Enhancing Search Efficiency by Using Move Categorization Based on Game Progress in Amazons
Amazons is a two-player perfect information game with a high branching factor, particularly in the opening. Therefore, improving the efficiency of the search is important for impro...
Yoshinori Higashiuchi, Reijer Grimbergen
DAC
1996
ACM
14 years 7 days ago
Efficient Communication in a Design Environment
This paper presents a new communication service. The novelty of the work resides in the distributed architecture adopted which is based on communication agents in every tool and i...
Idalina Videira, Paulo Veríssimo, Helena Sa...
ICALP
2009
Springer
13 years 12 months ago
Efficient Methods for Selfish Network Design
Intuitively, Braess's paradox states that destroying a part of a network may improve the common latency of selfish flows at Nash equilibrium. Such a paradox is a pervasive phe...
Dimitris Fotakis, Alexis C. Kaporis, Paul G. Spira...
CVPR
2006
IEEE
14 years 10 months ago
Efficient Maximally Stable Extremal Region (MSER) Tracking
This paper introduces a tracking method for the well known local MSER (Maximally Stable Extremal Region) detector. The component tree is used as an efficient data structure, which...
Michael Donoser, Horst Bischof
ESWS
2004
Springer
13 years 11 months ago
Towards On-the-Fly Ontology Construction - Focusing on Ontology Quality Improvement
In order to realize the on-the-fly ontology construction for the Semantic Web, this paper proposes DODDLE-R, a support environment for user-centered ontology development. It consis...
Naoki Sugiura, Yoshihiro Shigeta, Naoki Fukuta, No...