We tackle the problem of online paging on two level memories with arbitrary associativity (including victim caches, skewed caches etc.). We show that some important classes of pag...
We present an anytime algorithm for coordinating multiple autonomous searchers to find a potentially adversarial target on a graphical representation of a physical environment. Th...
We consider an MDP setting in which the reward function is allowed to change during each time step of play (possibly in an adversarial manner), yet the dynamics remain fixed. Simi...
The problem of sharing the cost of a common infrastructure among a set of strategic and cooperating players has been the subject of intensive research in recent years. However, mos...