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ML
2006
ACM
13 years 7 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári
WWW
2005
ACM
14 years 8 months ago
LSH forest: self-tuning indexes for similarity search
We consider the problem of indexing high-dimensional data for answering (approximate) similarity-search queries. Similarity indexes prove to be important in a wide variety of sett...
Mayank Bawa, Tyson Condie, Prasanna Ganesan
WSC
2004
13 years 9 months ago
Automation of Human Decision Processes for Route Completion for Airspace Design Analysis
This paper describes an algorithm for approximating missing data in air traffic routes thereby allowing the lengths of different routes to be compared for our simulation analyses....
Lisa A. Schaefer
BMCBI
2008
242views more  BMCBI 2008»
13 years 7 months ago
New time-scale criteria for model simplification of bio-reaction systems
Background: Quasi-steady state approximation (QSSA) based on time-scale analysis is known to be an effective method for simplifying metabolic reaction system, but the conventional...
Junwon Choi, Kyung-won Yang, Tai-yong Lee, Sang Yu...
TC
2008
13 years 7 months ago
An Energy-Delay Tunable Task Allocation Strategy for Collaborative Applications in Networked Embedded Systems
Collaborative applications with energy and low-delay constraints are emerging in various networked embedded systems like wireless sensor networks and multimedia terminals. Conventi...
Tao Xie 0004, Xiao Qin