We describe the parser of LEU/2, the Linguistic Experimentation Environment of the LILOG project. The parser is designed to support and encourage experimentation with different gr...
This paper reports our experiences on the Scalable Network Of Workstation (SNOW) project, which implements a novel methodology to support user-level process migration for traditio...
This paper presents a methodology to efficiently explore the design space of communication adapters. In most digital signal processing (DSP) applications, the overall performance ...
Cyrille Chavet, Philippe Coussy, Pascal Urard, Eri...
This paper reports on a project federally funded by the Australian CRC for Interaction Design (ACID). It investigates the use of a 3D game engine as a landscape metaphor for hosti...
This paper describes our approach of utilizing a computational environment to apply a learner’s learning process as a first class object. With this approach, the learner’s le...