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» Efficient Graphical Models for Processing Images
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ICIP
2005
IEEE
14 years 10 months ago
Combining MCTF with distributed source coding
Motion Compensated Temporal Filtering (MCTF) has proved to be an efficient coding tool in the design of open-loop scalable video codecs. In this paper we propose a MCTF video codi...
Marco Tagliasacchi, Stefano Tubaro, Augusto Sarti
GRAPHITE
2004
ACM
14 years 2 months ago
Handheld devices for applications using dynamic multimedia data
Growing demand for ubiquitous and pervasive computing has triggered a sharp rise in handheld device usage. At the same time, dynamic multimedia data has become accepted as core ma...
Binh Pham, On Wong
TMM
2002
158views more  TMM 2002»
13 years 8 months ago
Foveated video quality assessment
Most image and video compression algorithms that have been proposed to improve picture quality relative to compression efficiency have either been designed based on objective crite...
Sanghoon Lee, Marios S. Pattichis, Alan C. Bovik
EGH
2003
Springer
14 years 2 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
RT
2001
Springer
14 years 1 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...