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ENGL
2008
100views more  ENGL 2008»
15 years 4 months ago
HIDE+: A Logic Based Hardware Development Environment
With the advent of System-On-Chip (SOC) technology, there is a pressing need to enhance the quality of ools available and increase the level of abstraction at which hardware is des...
Abdsamad Benkrid, Khaled Benkrid
ISJGP
2010
15 years 1 months ago
On the Hardware Implementation Cost of Crypto-Processors Architectures
A variety of modern technologies such as networks, Internet, and electronic services demand private and secure communications for a great number of everyday transactions. Security ...
Nicolas Sklavos
VISUALIZATION
1996
IEEE
15 years 8 months ago
Fast Perspective Volume Rendering with Splatting by Utilizing a Ray-Driven Approach
Volume ray casting is based on sampling the data along sight rays. In this technique, reconstruction is achieved by a convolution, which collects the contribution of multiple voxe...
Klaus Mueller, Roni Yagel
DELTA
2006
IEEE
15 years 10 months ago
A Hardware Implementation of Layer 2 MPLS
This paper presents a hardware architecture for layer 2 Multi Protocol Label Switching (MPLS). MPLS is a protocol framework used primarily to prioritize internet traffic and impro...
Raymond Peterkin, Dan Ionescu
ICCD
1999
IEEE
130views Hardware» more  ICCD 1999»
15 years 8 months ago
Preference-Driven Hierarchical Hardware/Software Partitioning
In this paper, we present a hierarchical evolutionary approach to hardware/software partitioning for real-time embedded systems. In contrast to most of previous approaches, we app...
Gang Quan, Xiaobo Hu, Garrison W. Greenwood