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APVIS
2008
15 years 5 months ago
Interactive Exploration of Remote Isosurfaces with Point-Based Non-Photorealistic Rendering
We present a non-photorealistic rendering technique for interactive exploration of isosurfaces generated from remote volumetric data. Instead of relying on the conventional smooth...
Guangfeng Ji, Han-Wei Shen, Jinzhu Gao
GRAPHICSINTERFACE
2001
15 years 5 months ago
Accelerated Splatting using a 3D Adjacency Data Structure
We introduce a new acceleration to the standard splatting volume rendering algorithm. Our method achieves full colour (32-bit), depth-sorted and shaded volume rendering significan...
Jeff Orchard, Torsten Möller
VMV
2004
157views Visualization» more  VMV 2004»
15 years 5 months ago
Interactive Hierarchical Space Carving with Projector-based Calibrations
We present an interactive reconstruction system based on space carving. The user controls the camera and object positions and their impact on the reconstruction is immediately dis...
Martin Granger-Piché, Emric Epstein, Pierre...
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JDCTA
2010
134views more  JDCTA 2010»
14 years 11 months ago
A New Clustering Segmentation Algorithm of 3D Medical Data Field Based on Data Mining
Direct 3D volume segmentation is one of the difficult and hot research fields in 3D medical data field processing. Using the clustering and analyzing techniques of data mining, a ...
Li Xinwu