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» Efficient High-Quality Volume Rendering of SPH Data
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GRAPHICSINTERFACE
2000
13 years 9 months ago
Multiscale Shaders for the Efficient Realistic Rendering of Pine-Trees
The frame of our work is the efficient realistic rendering of scenes containing a huge amount of data for which an a priori knowledge is available. In this paper, we present a new...
Alexandre Meyer, Fabrice Neyret
CGF
2010
148views more  CGF 2010»
13 years 7 months ago
Hardware-Assisted Projected Tetrahedra
We present a flexible and highly efficient hardware-assisted volume renderer grounded on the original Projected Tetrahedra (PT) algorithm. Unlike recent similar approaches, our me...
André Maximo, Ricardo Marroquim, Ricardo C....
CGI
2006
IEEE
14 years 1 months ago
Real-Time Shadow Volume Algorithm for Subdivision Surface Based Models
This paper presents a purely hardware-accelerated shadow volume algorithm for subdivision surface based models. By introducing SP (subdivision patterns), all procedures, including ...
Min Tang, Jinxiang Dong, Shang-Ching Chou
CG
2008
Springer
13 years 7 months ago
Parallel reflective symmetry transformation for volume data
Many volume data possess symmetric features that can be clearly observed, for example, those existing in diffusion tensor image data sets. The exploitations of symmetries for volu...
Yuan Hong, Han-Wei Shen
VMV
2000
169views Visualization» more  VMV 2000»
13 years 9 months ago
Automatic Adjustment of Transfer Functions for 3D Volume Visualization
In most volume rendering scenarios implicit classification is performed manually by specification of a transfer function, that maps abstract data values to visual attributes. An a...
Christof Rezk-Salama, Peter Hastreiter, Jörg ...