This paper presents a new model to overcome the occlusion problems coming from wide baseline multiple camera stereo. Rather than explicitly modeling occlusions in the matching cos...
This study addresses the problem of finding correspondences for wide baseline stereo. Texture has traditionally been utilised as a single-image cue for 3D shape reconstruction (sh...
This paper presents a new algorithm for multi-view reconstruction that demonstrates both accuracy and efficiency. Our method is based on robust binocular stereo matching, followed...
We present an efficient method that computes dense stereo correspondences by stochastically sampling match quality values. Nonexhaustive sampling facilitates the use of quality met...
A simple stereo matching algorithm is proposed that visits only a small fraction of disparity space in order to find a semi-dense disparity map. It works by growing from a small s...