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ICIP
2010
IEEE
13 years 5 months ago
Accelerated video encoding using render context information
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
Philipp Fechteler, Peter Eisert
CVPR
2009
IEEE
15 years 2 months ago
Spatiotemporal Stereo via Spatiotemporal Quadric Element (Stequel) Matching
Spatiotemporal stereo is concerned with recovery of the 3D structure of a dynamically changing scene from a sequence of stereo images. This paper aims at computing temporally coh...
Mikhail Sizintsev, Richard P. Wildes
IJCV
2006
116views more  IJCV 2006»
13 years 7 months ago
On Single-Sequence and Multi-Sequence Factorizations
Subspace based factorization methods are commonly used for a variety of applications, such as 3D reconstruction, multi-body segmentation and optical flow estimation. These are usu...
Lihi Zelnik-Manor, Michal Irani
ISCAS
2006
IEEE
106views Hardware» more  ISCAS 2006»
14 years 1 months ago
An efficient SNR scalability coding framework hybrid open-close loop FGS coding
Abstract—This paper presents a novel high-efficient hybrid openclose loop based fine granularity scalable (HOCFGS) coding framework supporting different decoding complexity appli...
Xiangyang Ji, Debin Zhao, Wen Gao, Jizheng Xu, Fen...
GW
2007
Springer
241views Biometrics» more  GW 2007»
14 years 1 months ago
Representation of Human Postures for Vision-Based Gesture Recognition in Real-Time
In this paper, we present a Vision-Based Interface guided by the user gestures. The advantage of our system is that it is built over a motion capture system that recovers the body ...
Antoni Jaume-i-Capó, Javier Varona, Francis...