In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
To prevent large error accumulation in multiple image registration considering real-time applications, we propose a new fast global mosaic method using sequential block matching in...
In this paper, we formalize the problem of Basic Graph Pattern (BGP) optimization for SPARQL queries and main memory graph implementations of RDF data. We define and analyze the c...
Markus Stocker, Andy Seaborne, Abraham Bernstein, ...
In unit testing, a program is decomposed into units which are collections of functions. A part of unit can be tested by generating inputs for a single entry function. The entry fu...
Recent progress in worst case timing analysis of programs has made it possible to perform accurate timing analysis of pipelined execution and instruction caching, which is necessa...