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» Efficient and Handy Texture Mapping on 3D Surfaces
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BMVC
2002
13 years 10 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
3DGIS
2006
Springer
14 years 2 months ago
Texture Generation and Mapping Using Video Sequences for 3D Building Models
Abstract Three-dimensional (3D) building model is one of the most important components in a cyber city implementation and application. This study developed an effective and highly ...
Fuan Tsai, Cheng-Hsuan Chen, Jin-Kim Liu, Kuo-Hsin...
CGF
2002
184views more  CGF 2002»
13 years 8 months ago
The 3D Model Acquisition Pipeline
Three-dimensional (3D) image acquisition systems are rapidly becoming more affordable, especially systems based on commodity electronic cameras. At the same time, personal compute...
Fausto Bernardini, Holly E. Rushmeier
VMV
2001
161views Visualization» more  VMV 2001»
13 years 9 months ago
Efficient Generation of 3-D Models Out of Depth Maps
Depth reconstruction or acquisition with a 3-D camera results in a video sequence where each pixel of a frame is annotated with a depth value. We propose an approach to combine th...
Fabian Ernst, Cornelius W. A. M. van Overveld, Pio...
ECCV
2008
Springer
14 years 10 months ago
Robust 3D Pose Estimation and Efficient 2D Region-Based Segmentation from a 3D Shape Prior
In this work, we present an approach to jointly segment a rigid object in a 2D image and estimate its 3D pose, using the knowledge of a 3D model. We naturally couple the two proces...
Samuel Dambreville, Romeil Sandhu, Anthony J. Yezz...