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DSRT
2008
IEEE
13 years 9 months ago
RTPROC: A System for Rapid Real-Time Prototyping in Audio Signal Processing
In this contribution a new system for the rapid development of real-time prototypes for digital audio signal processing algorithms on Windows PCs and a Digital Signal Processor (D...
Hauke Krüger, Peter Vary
COMPUTING
2004
204views more  COMPUTING 2004»
13 years 7 months ago
Image Registration by a Regularized Gradient Flow. A Streaming Implementation in DX9 Graphics Hardware
The presented image registration method uses a regularized gradient flow to correlate the intensities in two images. Thereby, an energy functional is successively minimized by des...
Robert Strzodka, Marc Droske, Martin Rumpf
PDP
2010
IEEE
13 years 12 months ago
Distributed Scheduler of Workflows with Deadlines in a P2P Desktop Grid
Scheduling large amounts of tasks in distributed computing platforms composed of millions of nodes is a challenging goal, even more in a fully decentralized way and with low overhe...
Javier Celaya, Unai Arronategui
ICDCS
2010
IEEE
13 years 9 months ago
CacheCast: Eliminating Redundant Link Traffic for Single Source Multiple Destination Transfers
Due to the lack of multicast services in the Internet, applications based on single source multiple destinations transfers such as video conferencing, IP radio, IPTV must use unica...
Piotr Srebrny, Thomas Plagemann, Vera Goebel, Andr...
HPCA
2005
IEEE
14 years 8 months ago
Unbounded Transactional Memory
Hardware transactional memory should support unbounded transactions: transactions of arbitrary size and duration. We describe a hardware implementation of unbounded transactional ...
C. Scott Ananian, Krste Asanovic, Bradley C. Kuszm...