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ATAL
2007
Springer
14 years 3 months ago
Regret based dynamics: convergence in weakly acyclic games
Regret based algorithms have been proposed to control a wide variety of multi-agent systems. The appeal of regretbased algorithms is that (1) these algorithms are easily implement...
Jason R. Marden, Gürdal Arslan, Jeff S. Shamm...
ATAL
2006
Springer
14 years 29 days ago
Reducing costly information acquisition in auctions
Most research on auctions assumes that potential bidders have private information about their willingness to pay for the item being auctioned, and that they use this information s...
Kate Larson
AAAI
2007
13 years 11 months ago
A New Algorithm for Generating Equilibria in Massive Zero-Sum Games
In normal scenarios, computer scientists often consider the number of states in a game to capture the difficulty of learning an equilibrium. However, players do not see games in ...
Martin Zinkevich, Michael H. Bowling, Neil Burch
ICIP
2004
IEEE
14 years 10 months ago
Retin al: an active learning strategy for image category retrieval
Active learning methods have been considered with an increasing interest in the content-based image retrieval (CBIR) community. In this article, we propose an efficient method bas...
Philippe Henri Gosselin, Matthieu Cord
CA
2003
IEEE
14 years 2 months ago
Expressive Gesture Animation Based on Non Parametric Learning of Sensory-Motor Models
This paper presents an efficient method of learning motion control for autonomous animated characters. The method uses a non parametric learning approach which identifies non line...
Sylvie Gibet, Pierre-Francois Marteau