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CVPR
2004
IEEE
14 years 9 months ago
MetaMorphs: Deformable Shape and Texture Models
We present a new class of deformable models, MetaMorphs, whose formulation integrates both shape and interior texture. The model deformations are derived from both boundary and re...
Xiaolei Huang, Dimitris N. Metaxas, Ting Chen
CVPR
2008
IEEE
14 years 9 months ago
Multi-object shape estimation and tracking from silhouette cues
This paper deals with the 3D shape estimation from silhouette cues of multiple moving objects in general indoor or outdoor 3D scenes with potential static obstacles, using multipl...
Li Guan, Jean-Sébastien Franco, Marc Pollef...
VISUALIZATION
1999
IEEE
13 years 11 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
CVPR
2005
IEEE
14 years 9 months ago
Bi-Layer Segmentation of Binocular Stereo Video
This paper describes two algorithms capable of real-time segmentation of foreground from background layers in stereo video sequences. Automatic separation of layers from colour/co...
Vladimir Kolmogorov, Antonio Criminisi, Andrew Bla...
CVPR
1999
IEEE
14 years 9 months ago
Shape from Recognition and Learning: Recovery of 3-D Face Shapes
In this paper, a novel framework for the recovery of 3D surfaces of faces from single images is developed. The underlying principle is shape from recognition, i.e. the idea that p...
Dibyendu Nandy, Jezekiel Ben-Arie