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» Efficient triangulation based on 3D Euclidean optimization
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ACSC
2010
IEEE
13 years 2 months ago
Efficient contour line labelling for terrain modelling
Terrains are an essential part of outdoor environments. Terrain models are important for computer games and applications in architecture, urban design and archaeology. A popular a...
Xin Xie, Burkhard Wünsche
CVPR
2009
IEEE
15 years 2 months ago
Discriminative Subvolume Search for Efficient Action Detection
Actions are spatio-temporal patterns which can be characterized by collections of spatio-temporal invariant features. Detection of actions is to find the re-occurrences (e.g. th...
Junsong Yuan (Northwestern University), Zicheng Li...
CVPR
2004
IEEE
14 years 9 months ago
Linear Model Hashing and Batch RANSAC for Rapid and Accurate Object Recognition
This paper proposes a joint feature-based model indexing and geometric constraint based alignment pipeline for efficient and accurate recognition of 3D objects from a large model ...
Ying Shan, Bogdan Matei, Harpreet S. Sawhney, Rake...
ICRA
1995
IEEE
188views Robotics» more  ICRA 1995»
13 years 11 months ago
Fast Approximation of Range Images by Triangular Meshes Generated through Adaptive Randomized Sampling
This paper describes and evaluates an efficient technique that allows the fast generation of 3D triangular meshes from range images avoiding optimization procedures. Such a tool ...
Miguel Angel García
ICCSA
2004
Springer
14 years 1 months ago
GTVIS: Fast and Efficient Rendering System for Real-Time Terrain Visualization
The paper presents an improved scheme for the visualization of 3D terrain in real-time using Digital Elevation Model (DEM). The method is primarily based on a modified version of R...
Russel A. Apu, Marina L. Gavrilova