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» Efficient triangulation based on 3D Euclidean optimization
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VMV
2001
161views Visualization» more  VMV 2001»
13 years 8 months ago
Efficient Generation of 3-D Models Out of Depth Maps
Depth reconstruction or acquisition with a 3-D camera results in a video sequence where each pixel of a frame is annotated with a depth value. We propose an approach to combine th...
Fabian Ernst, Cornelius W. A. M. van Overveld, Pio...
ISCSCT
2008
IEEE
14 years 1 months ago
Large Scale Scenes Reconstruction from Multiple Views
—In this paper, we present a novel method to reconstruct the large scale scenes from multiple calibrated images. It first generates a quasi-dense 3D point cloud of the scene by m...
Limin Shi, Feng Zhang, Zhenhui Xu, Zhanyi Hu
ICCV
2007
IEEE
14 years 9 months ago
Efficient Multi-View Reconstruction of Large-Scale Scenes using Interest Points, Delaunay Triangulation and Graph Cuts
We present a novel method to reconstruct the 3D shape of a scene from several calibrated images. Our motivation is that most existing multi-view stereovision approaches require so...
Patrick Labatut, Jean-Philippe Pons, Renaud Kerive...
CVPR
2010
IEEE
14 years 3 months ago
3D Shape Correspondence by Isometry-Driven Greedy Optimization
We present an automatic method that establishes 3D correspondence between isometric shapes. Our goal is to find an optimal correspondence between two given (nearly) isometric sha...
Yusuf Sahillioglu, Yucel Yemez
ICRA
2009
IEEE
131views Robotics» more  ICRA 2009»
13 years 4 months ago
Efficient C-space and cost function updates in 3D for unmanned aerial vehicles
When operating in partially-known environments, autonomous vehicles must constantly update their maps and plans based on new sensor information. Much focus has been placed on devel...
Sebastian Scherer, Dave Ferguson, Sanjiv Singh