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ATAL
2008
Springer
13 years 9 months ago
Demonstration of multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
IJCAI
2003
13 years 9 months ago
IKUM: An Integrated Web Personalization Platform Based on Content Structures and User Behavior
Web personalization is the process of customizing a web site to the needs of each specific user or set of users, taking advantage of the knowledge acquired through the analysis of ...
Magdalini Eirinaki, Joannis Vlachakis, Sarabjot S....
COLING
1992
13 years 8 months ago
Planning To Fail, Not Failing To Plan: Risk-Taking And Recovery In Task-Oriented Dialogue
duplicate the route. The HCRC Dialogue Database [3] We hypothesise that agents who engage in task- contains 128 such dialogues; in this work we examined oriented dialogue usually t...
Jean Carletta
NN
2008
Springer
114views Neural Networks» more  NN 2008»
13 years 7 months ago
Event detection and localization for small mobile robots using reservoir computing
Reservoir Computing (RC) techniques use a fixed (usually randomly created) recurrent neural network, or more generally any dynamic system, which operates at the edge of stability,...
Eric A. Antonelo, Benjamin Schrauwen, Dirk Strooba...
RAS
2008
149views more  RAS 2008»
13 years 7 months ago
Robot task planning using semantic maps
Task planning for mobile robots usually relies solely on spatial information and on shallow domain knowledge, like labels attached to objects and places. Although spatial informat...
Cipriano Galindo, Juan-Antonio Fernandez-Madrigal,...