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PRL
2008
122views more  PRL 2008»
13 years 9 months ago
Constraints for closest point finding
The traditional closest point criterion has been widely used for 3D free form shape matching, object recognition, internet search, computer graphics and medical imaging. However, ...
Yonghuai Liu
CIVR
2010
Springer
176views Image Analysis» more  CIVR 2010»
13 years 8 months ago
Interacting with location-based multimedia using sketches
We propose a set of sketch-based interaction techniques for efficient retrieval of multimedia related to locations. The user makes a simple sketch on a map to interact with it, in...
Gamhewage C. de Silva, Kiyoharu Aizawa
ICIP
2010
IEEE
13 years 8 months ago
Accelerated video encoding using render context information
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
Philipp Fechteler, Peter Eisert
ICCV
2009
IEEE
13 years 7 months ago
Structural SVM for visual localization and continuous state estimation
We present an integrated model for visual object localization and continuous state estimation in a discriminative structured prediction framework. While existing discriminative `p...
Catalin Ionescu, Liefeng Bo, Cristian Sminchisescu
ROBOCUP
1999
Springer
102views Robotics» more  ROBOCUP 1999»
14 years 2 months ago
A Method for Localization by Integration of Imprecise Vision and a Field Model
In recent years, many researchers in AI and Robotics pay attention to RoboCup, because robotic soccer games needs various techniques in AI and Robotics, such as navigation, behavi...
Kazunori Terada, Kouji Mochizuki, Atsushi Ueno, Hi...