The traditional closest point criterion has been widely used for 3D free form shape matching, object recognition, internet search, computer graphics and medical imaging. However, ...
We propose a set of sketch-based interaction techniques for efficient retrieval of multimedia related to locations. The user makes a simple sketch on a map to interact with it, in...
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
We present an integrated model for visual object localization and continuous state estimation in a discriminative structured prediction framework. While existing discriminative `p...
In recent years, many researchers in AI and Robotics pay attention to RoboCup, because robotic soccer games needs various techniques in AI and Robotics, such as navigation, behavi...