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» Elastic Interaction Models for Active Contours and Surfaces
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EMMCVPR
2001
Springer
14 years 1 months ago
3D Flux Maximizing Flows
A number of geometric active contour and surface models have been proposed for shape segmentation in the literature. The essential idea is to evolve a curve (in 2D) or a surface (i...
Kaleem Siddiqi, Alexander Vasilevskiy
ICIA
2007
13 years 11 months ago
Modeling Human-Agent Interaction with Active Ontologies
As computer systems continue to grow in power and access more networked content and services, we believe there will be an increasing need to provide more user-centric systems that...
Didier Guzzoni, Charles Baur, Adam Cheyer
CVGIP
2007
108views more  CVGIP 2007»
13 years 8 months ago
Physically based rigging for deformable characters
In this paper we introduce a framework for instrumenting (“rigging”) characters that are modeled as dynamic elastic bodies, so that their shapes can be controlled by an animat...
Steve Capell, Matthew Burkhart, Brian Curless, Tom...
IJRR
2010
88views more  IJRR 2010»
13 years 3 months ago
Extracting Object Contours with the Sweep of a Robotic Whisker Using Torque Information
Several recent studies have investigated the problem of object feature extraction with artificial whiskers. Many of these studies have used an approach in which the whisker is rot...
Joseph H. Solomon, Mitra J. Z. Hartmann
CGF
2002
162views more  CGF 2002»
13 years 8 months ago
Geometric Snakes for Triangular Meshes
Feature detection is important in various mesh processing techniques, such as mesh editing, mesh morphing, mesh compression, and mesh signal processing. In spite of much research ...
Yunjin Lee, Seungyong Lee