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ICVGIP
2004
13 years 11 months ago
Facial Model Improvement Using 3D Texture Mapping Feedback
We present a method for improving a 3D facial model by interactive feedback of mapping a texture obtained from a 3D scanner. The method is based on extracting features from both 3...
Yongjie Liu, Anup Basu, Jong-Seong Kim
GRAPHICSINTERFACE
2003
13 years 11 months ago
Toward Modeling of a Suturing Task
In this paper we present our initial work on simulating suture and suturing using mass-spring models. Various models for simulating suture were studied, and a simple linear mass-s...
Matt LeDuc, Shahram Payandeh, John Dill
MVA
2002
118views Computer Vision» more  MVA 2002»
13 years 9 months ago
Human Spine Posture Estimation from 2D Frontal and Lateral Views Using 3D Physically Precise Spine Model
This paper describes a physically precise spine model and its application to estimate three dimensional spine posture from the frontal and lateral views of a human body taken by t...
Daisuke Furukawa, Kensaku Mori, Yasuhito Suenaga
ICASSP
2011
IEEE
13 years 1 months ago
Rao-Blackwellized particle filter for Gaussian mixture models and application to visual tracking
One of the most important problems in visual tracking is how to incrementally update the appearance model because the appearance of a target object can be easily changed with time...
Jungho Kim, In-So Kweon
VIS
2008
IEEE
123views Visualization» more  VIS 2008»
14 years 11 months ago
Focus+Context Visualization with Distortion Minimization
The need to examine and manipulate large surface models is commonly found in many science, engineering, and medical applications. On a desktop monitor, however, seeing the whole mo...
Yu-Shuen Wang, Tong-Yee Lee, Chiew-Lan Tai