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VISUALIZATION
2002
IEEE
14 years 12 days ago
Case Study: Visualizing Ocean Flow Vertical Motions using Lagrangian-Eulerian Time Surfaces
Ocean model simulations commonly assume the ocean is hydrostatic, resulting in near zero vertical motion. The vertical motion found is typically associated with the variations of ...
Josh Grant, Gordon Erlebacher, James F. O'Brien
SIGGRAPH
2010
ACM
13 years 12 months ago
Spatial relationship preserving character motion adaptation
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai
ECCV
2000
Springer
13 years 12 months ago
Minimal Paths in 3D Images and Application to Virtual Endoscopy
This paper presents a new method to find minimal paths in 3D images, giving as initial data one or two endpoints. This is based on previous work [1] for extracting paths in 2D ima...
Thomas Deschamps, Laurent D. Cohen
AIPR
2001
IEEE
13 years 11 months ago
A Qualitative Image Reconstruction from an Axial Image Sequence
This paper presents a method to process axial monocular image sequences for mobile robot obstacle detection. We do not aim to achieve a complete scene reconstruction, but only to ...
Philippe Guermeur, Edwige Pissaloux
SCA
2007
13 years 10 months ago
Animation collage
We propose a method to automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. An animation...
Christian Theobalt, Christian Rössl, Edilson ...