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SIGECOM
2005
ACM
105views ECommerce» more  SIGECOM 2005»
14 years 1 months ago
Towards truthful mechanisms for binary demand games: a general framework
The family of Vickrey-Clarke-Groves (VCG) mechanisms is arguably the most celebrated achievement in truthful mechanism design. However, VCG mechanisms have their limitations. They...
Ming-Yang Kao, Xiang-Yang Li, Weizhao Wang
INTETAIN
2005
Springer
14 years 29 days ago
Multi-user Multi-touch Games on DiamondTouch with the DTFlash Toolkit
Games and other forms of tabletop electronic entertainment are a natural application of the new multi-user multi-touch tabletop technology DiamondTouch [3]. Electronic versions of...
Alan Esenther, Kent Wittenburg
ISTCS
1997
Springer
13 years 11 months ago
Exact Analysis of Exact Change
We introduce the k-payment problem: given a total budget of N units, the problem is to represent this budget as a set of coins, so that any k exact payments of total value at most ...
Pat Frankel
CIA
1998
Springer
13 years 11 months ago
Cooperative vs. Competitive Multi-Agent Negotiations in Retail Electronic Commerce
A key lesson learned from economic and game theory research is that negotiation protocols have substantial, rippling effects on the overall nature of the system. online auctions a...
Robert H. Guttman, Pattie Maes
SIGECOM
2009
ACM
95views ECommerce» more  SIGECOM 2009»
14 years 1 months ago
Eliciting truthful answers to multiple-choice questions
Motivated by the prevalence of online questionnaires in electronic commerce, and of multiple-choice questions in such questionnaires, we consider the problem of eliciting truthful...
Nicolas S. Lambert, Yoav Shoham