We present a type theory for higher-order modules that accounts for many central issues in module system design, including translucency, applicativity, generativity, and modules a...
—In this paper we present an adaptive technique to locally adjust the frequency of processing elements on MP-SoC. The proposed method, based on Game Theory, optimizes the system ...
Diego Puschini, Fabien Clermidy, Pascal Benoit, Gi...
How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
“diorama table “ is an interactive table installation. People place physical objects on the table and projected elements such as trains, cars, houses, and trees appear and are...
This paper reports on the RICA−J multiagent programming framework, which provides executable constructs for each of the organizational, ACL-based modelling abstractions of the R...
Juan Manuel Serrano, Sascha Ossowski, Sergio Sauga...