This paper describes a novel approach to high-level agent programming based on a highly developed logical theory of action. The user provides a specification of the agents’ bas...
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
This paper investigates the situation where a group of terminals can be simultaneously connected to several base stations using distinct technologies on nonoverlapping frequency b...
We utilize evolutionary game theory to study the evolution of cooperative societies and the behaviors of individual agents (i.e., players) in such societies. We present a novel pla...
Kan-Leung Cheng, Inon Zuckerman, Ugur Kuter, Dana ...
In order to investigate the deep structure of Gaussian scale space images, one needs to understand the behaviour of spatial critical points under the influence of blurring. We sho...