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ROBOCUP
2005
Springer
85views Robotics» more  ROBOCUP 2005»
14 years 1 months ago
Lightweight Management - Taming the RoboCup Development Process
RoboCup projects can face a lack of progress and continuity. The teams change continuously and knowledge gets lost. The approach used in previous years is no longer valid due to ru...
Tijn van der Zant, Paul-Gerhard Plöger
CHI
2004
ACM
14 years 8 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
AGILEDC
2007
IEEE
14 years 2 months ago
Growing a Build Management System from Seed
This paper describes the authors’ experiences creating a full Build Management System from a simple Version Control System. We will explore how the XP values of simplicity, feed...
Narti Kitiyakara, Joseph Graves
MSS
2003
IEEE
95views Hardware» more  MSS 2003»
14 years 28 days ago
Design and Implementation of a Block Storage Multi-Protocol Converter
We present the Block Storage Multi-Protocol Converter (BSMC) software architecture, which is able to translate and manage SCSI commands carried by different SCSI transport protoco...
Irina Gerasimov, Alexey Zhuravlev, Mikhail Pershin...
VLSID
1999
IEEE
97views VLSI» more  VLSID 1999»
13 years 12 months ago
A New Methodology for Concurrent Technology Development and Cell Library Optimization
To minimize the time to market and cost of new sub 0.25um process technologies and products, PDF Solutions, Inc., has developed a new comprehensive approach based on the use of pr...
Marko P. Chew, Sharad Saxena, Thomas F. Cobourn, P...