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CANDC
2005
ACM
13 years 12 months ago
Memory rich clothing: second skins that communicate physical memory
This paper examines the development of wearable technologies that display a garment’s history of use and communicate physical memory. We explore how trends in digital technologi...
Joanna Berzowska
CHI
2009
ACM
14 years 10 months ago
On being supple: in search of rigor without rigidity in meeting new design and evaluation challenges for HCI practitioners
In this paper, we argue that HCI practitioners are facing new challenges in design and evaluation that can benefit from the establishment of commonly valued use qualities, with as...
Katherine Isbister, Kristina Höök
DIGRA
2005
Springer
14 years 3 months ago
Push. Play: An Examination of the Gameplay Button
At the center of the video game experience is the interface. Before a player grabs the first powerup or meets the first obstacle, the would-be-adventurer must accept the limitatio...
Stephen Griffin
AGENTS
1999
Springer
14 years 2 months ago
Where to Look? Automating Attending Behaviors of Virtual Human Characters
This research proposes a computational framework for generating visual attending behavior in an embodied simulated human agent. Such behaviors directly control eye and head motion...
Sonu Chopra-Khullar, Norman I. Badler
AMAST
2008
Springer
13 years 12 months ago
A Declarative Debugger for Maude
Abstract. Declarative debugging has been applied to many declarative programming paradigms; in this paper, a declarative debugger for rewriting logic specifications, embodied in th...
Adrián Riesco, Alberto Verdejo, Narciso Mar...