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AGS
2009
Springer
14 years 4 months ago
Two Case Studies for Jazzyk BSM
Recently, we introduced Behavioural State Machines (BSM ), a novel programming framework for development of cognitive agents with Jazzyk, its associated programming language and in...
Michael Köster, Peter Novák, David Mai...
CHI
2009
ACM
14 years 10 months ago
Interactive slide: an interactive playground to promote physical activity and socialization of children
We present a novel playground platform that will hopefully help in countering two important issues in children in the developed world: lack of physical activity and lack of social...
Joan Soler-Adillon, Narcís Parés
CHI
2005
ACM
14 years 10 months ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...
CHI
2005
ACM
14 years 10 months ago
Acceptance and usability of a relational agent interface by urban older adults
This study examines the acceptance and usability of an animated conversational agent designed to establish longterm relationships with older, mostly minority adult users living in...
Timothy W. Bickmore, Lisa Caruso, Kerri Clough-Gor...
IPPS
2005
IEEE
14 years 3 months ago
Stream PRAM
Parallel random access memory, or PRAM, is a now venerable model of parallel computation that that still retains its usefulness for the design and analysis of parallel algorithms....
Darrell R. Ulm, Michael Scherger