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» Embodied User Interfaces: Towards Invisible User Interfaces
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116
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CHI
2009
ACM
16 years 4 months ago
Metamouse: multiple mice for legacy applications
Single Display Groupware (SDG) solutions have been used to create software for disadvantaged children, particularly in the developing world. SDG allows for greater utilization of ...
Kurtis Heimerl, Divya Ramachandran, Joyojeet Pal, ...
VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
15 years 8 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
133
Voted
CHI
2005
ACM
16 years 4 months ago
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
Tek-Jin Nam
MM
2006
ACM
158views Multimedia» more  MM 2006»
15 years 10 months ago
Extreme video retrieval: joint maximization of human and computer performance
We present an efficient system for video search that maximizes the use of human bandwidth, while at the same time exploiting the machine’s ability to learn in real-time from use...
Alexander G. Hauptmann, Wei-Hao Lin, Rong Yan, Jun...
181
Voted
EUPROJECTS
2006
Springer
15 years 7 months ago
Human Computer Confluence
Pervasive Computing has postulated to invisibly integrate technology into everyday objects in such a way, that these objects turn into smart things. Not only a single object of thi...
Alois Ferscha, Stefan Resmerita, Clemens Holzmann