Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
Many classification algorithms use the concept of distance or similarity between patterns. Previous work has shown that it is advantageous to optimize general Euclidean distances (...
Most Artificial Intelligence programs lack generality because they reason with a single domain theory that is tailored for a specific task and embodies a host of implicit assumpti...
Teaching is inherently a social interaction between teacher and student. Despite this knowledge, many educational tools, such as vocabulary training programs, still model the inte...
Martin Saerbeck, Tom Schut, Christoph Bartneck, Ma...
This work employs data mining algorithms to discover visual entities that are strongly associated to autonomously discovered modes of action, in an embodied agent. Mappings are lea...