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» Embodiment of Evolutionary Computation in General Agents
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IUI
2005
ACM
14 years 3 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
IDEAL
2009
Springer
13 years 7 months ago
Optimizing Data Transformations for Classification Tasks
Many classification algorithms use the concept of distance or similarity between patterns. Previous work has shown that it is advantageous to optimize general Euclidean distances (...
José María Valls, Ricardo Aler
AAAI
1994
13 years 11 months ago
Representing Multiple Theories
Most Artificial Intelligence programs lack generality because they reason with a single domain theory that is tailored for a specific task and embodies a host of implicit assumpti...
P. Pandurang Nayak
CHI
2010
ACM
13 years 6 months ago
Expressive robots in education: varying the degree of social supportive behavior of a robotic tutor
Teaching is inherently a social interaction between teacher and student. Despite this knowledge, many educational tools, such as vocabulary training programs, still model the inte...
Martin Saerbeck, Tom Schut, Christoph Bartneck, Ma...
ACCV
2010
Springer
13 years 4 months ago
Affordance Mining: Forming Perception through Action
This work employs data mining algorithms to discover visual entities that are strongly associated to autonomously discovered modes of action, in an embodied agent. Mappings are lea...
Liam Ellis, Michael Felsberg, Richard Bowden