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ICDCS
2012
IEEE
11 years 11 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
CVPR
2008
IEEE
14 years 11 months ago
Distributed data association and filtering for multiple target tracking
This paper presents a novel distributed framework for multi-target tracking with an efficient data association computation. A decentralized representation of trackers' motion...
Ting Yu, Ying Wu, Nils Krahnstoever, Peter H. Tu
ICIP
2007
IEEE
14 years 10 months ago
Resource Allocation for Downlink Multiuser Video Transmission Over Wireless Lossy Networks
The emergence of 3G and 4G wireless networks brings with it the possibility of streaming high quality video content on-demand to mobile users. Wireless video applications require ...
Ehsan Maani, Peshala V. Pahalawatta, Randall Berry...
ICDE
2005
IEEE
123views Database» more  ICDE 2005»
14 years 10 months ago
High-Availability Algorithms for Distributed Stream Processing
Stream-processing systems are designed to support an emerging class of applications that require sophisticated and timely processing of high-volume data streams, often originating...
Alex Rasin, Jeong-Hyon Hwang, Magdalena Balazinska...
DAC
2009
ACM
14 years 10 months ago
Power modeling of graphical user interfaces on OLED displays
Emerging organic light-emitting diode (OLED)-based displays obviate external lighting; and consume drastically different power when displaying different colors, due to their emiss...
Mian Dong, Yung-Seok Kevin Choi, Lin Zhong