—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...
This paper addresses the problem of face recognition in the presence of deformation due to expressions. Facial motion is considered as an isometric mapping between surfaces, which...
Iordanis Mpiperis, Sotiris Malassiotis, Michael G....
Blend shape animation is the method of choice for keyframe facial animation: a set of blend shapes (key facial expressions) are used to define a linear space of facial expression...
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frede...
In patch based face super-resolution method, the patch size is usually very small, and neighbor patches’ relationship via overlapped regions is only to keep smoothness of recons...
Kai Guo, Xiaokang Yang, Rui Zhang, Guangtao Zhai, ...
In this paper, we discuss the generation of icons that represent the emotion expressed in music. We use the emotion plane for connecting the music with the icon shape affectively....
Hyun-Ju Kim, Min-Joon Yoo, Ji-yong Kwon, In-Kwon L...