Techniques for face recognition generally fall into global and local approaches, with the principal component analysis (PCA) being the most prominent global approach. This paper u...
Human face is one of the most common and useful keys to a person’s identity. Many algorithms have been developed for automatic face recognition. And a number of commercial produc...
The quadratic discriminant (QD) classifier has proved to be simple and effective in many pattern recognition problems. However, it requires the computation of the inverse of the sa...
A novel method to estunate the chin contour which is the curve that separates the chin region from the neck region of a human face is proposed. The method assumes that the face an...
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...