Human interaction depends on several individual factors such as personality, social relations, age or gender. But also the society we live in influences our behaviour. Thus cultur...
This paper focuses on an investigation of Collaborative Virtual Environment (CVE) technology for people with autism, paying particular attention to the use of avatar representatio...
Yufang Cheng, David J. Moore, Paul McGrath, Yulei ...
This paper describes the Virtual Synergy interface, which combines a three dimensional graphical interface with physical robots to allow for collaboration among multiple human res...
Sheila Tejada, Andrew Cristina, Priscilla Goodwyne...
Abstract— In human-robot communication it is often important to relate robot sensor readings to concepts used by humans. We suggest to use a virtual sensor (one or several physic...
Facial affect (or emotion) recognition is a central issue for many VMC and naturalistic computing applications. Most computational models assume "categorical perception"...
Diane J. Schiano, Sheryl M. Ehrlich, Kyle Sheridan