In this work we present a measurement study of user mobility in Second Life. We first discuss different techniques to collect user traces and then focus on results obtained using ...
Digital content is not only stored by servers on the Internet, but also on various embedded devices belonging to ubiquitous networks. In this paper, we propose a content processin...
In this paper, we present our efforts towards creating interfaces for networked media exploration and collaborative annotation. The problem is important since online social networ...
Preetha Appan, Bageshree Shevade, Hari Sundaram, D...
A distributed, parallel implementation of the widely used Modular Semi-Automated Forces ModSAF Distributed Interactive Simulation DIS is presented, with Scalable Parallel Processo...
Sharon Brunett, Dan Davis, Thomas Gottschalk, Paul...
—Enterprise networks are large and complex, and their designs must be frequently altered to adapt to changing organizational needs. The process of redesigning and reconfiguring ...
Xin Sun, Yu-Wei Eric Sung, Sunil Krothapalli, Sanj...