Ambiguity is usually considered anathema in Human Computer Interaction. We argue, in contrast, that it is a resource for design that can be used to encourage close personal engage...
In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...
Participatory user interface design with adolescent users on the autism spectrum presents a number of unique challenges and opportunities. Through our work developing a system to ...
Miriam Madsen, Rana El Kaliouby, Micah Eckhardt, M...
The workshop aims at a general assessment of facial information processing in HCI. We will discuss why certain areas of face-based HCI, such as facial expression recognition and r...
The paper presents the design of a mobile assistant for runners. We propose visual and auditory user interface for a mobile assistant, called Mobota. The system supports navigatio...