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AAI
2002
109views more  AAI 2002»
13 years 7 months ago
Probabilistic Assessment of User's Emotions in Educational Games
We present a probabilistic model to monitor a user's emotions and engagement during the interaction with educational games. We illustrate how our probabilistic model assesses...
Cristina Conati
STORYTELLING
2005
Springer
14 years 25 days ago
An Emotional Architecture for Virtual Characters
This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
Ricardo Imbert, Angélica de Antonio
ATAL
2003
Springer
14 years 18 days ago
Behaviors that emerge from emotion and cognition: implementation and evaluation of a symbolic-connectionist architecture
This paper describes the implementation and evaluation of a framework for modeling emotions in complex, decision-making agents. Sponsored by U.S. Army Research Institute (ARI), th...
Amy E. Henninger, Randolph M. Jones, Eric Chown
ICALT
2007
IEEE
14 years 1 months ago
Predicting the Learner's Emotional Reaction towards the Tutor's Intervention
The tutor tries, by using feedbacks, to keep the learner’s attention and to increase his motivation and then his performance. However, the effectiveness of the tutor’s feedbac...
Soumaya Chaffar, Gerardo Cepeda, Claude Frasson
IEAAIE
2004
Springer
14 years 22 days ago
Recognition of Emotional States in Spoken Dialogue with a Robot
For flexible interactions between a robot and humans, we address the issue of automatic recognition of human emotions during the interaction such as embarrassment, pleasure, and af...
Kazunori Komatani, Ryosuke Ito, Tatsuya Kawahara, ...