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AAAI
2010
13 years 9 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
SIGIR
2003
ACM
14 years 27 days ago
Fuzzy translation of cross-lingual spelling variants
We will present a novel two-step fuzzy translation technique for cross-lingual spelling variants. In the first stage, transformation rules are applied to source words to render th...
Ari Pirkola, Jarmo Toivonen, Heikki Keskustalo, Ka...
ICCD
2004
IEEE
115views Hardware» more  ICCD 2004»
14 years 4 months ago
Generating Monitor Circuits for Simulation-Friendly GSTE Assertion Graphs
Formal and dynamic (simulation, emulation, etc.) verification techniques are both needed to deal with the overall challenge of verification. Ideally, the same specification/tes...
Kelvin Ng, Alan J. Hu, Jin Yang
CHI
2000
ACM
14 years 19 hour ago
Jotmail: a voicemail interface that enables you to see what was said
Voicemail is a pervasive, but under-researched tool for workplace communication. Despite potential advantages of voicemail over email, current phone-based voicemail UIs are highly...
Steve Whittaker, Richard Davis, Julia Hirschberg, ...
ISSTA
2004
ACM
14 years 1 months ago
Evolutionary testing in the presence of loop-assigned flags: a testability transformation approach
Evolutionary testing is an effective technique for automatically generating good quality test data. However, for structural testing, the technique degenerates to random testing i...
André Baresel, David Binkley, Mark Harman, ...