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» Encoding Quadrilateral Meshes
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ICIP
2005
IEEE
14 years 9 months ago
Predictive compression of dynamic 3D meshes
An efficient algorithm for compression of dynamic time-consistent 3D meshes is presented. Such a sequence of meshes contains a large degree of temporal statistical dependencies tha...
Aljoscha Smolic, Karsten Müller, Matthias Kau...
VISUALIZATION
1997
IEEE
13 years 11 months ago
A topology modifying progressive decimation algorithm
Triangle decimation techniques reduce the number of triangles in a mesh, typically to improve interactive rendering performance or reduce data storage and transmission requirement...
William J. Schroeder
CGF
2005
126views more  CGF 2005»
13 years 7 months ago
FreeLence - Coding with Free Valences
We introduce FreeLence, a novel and simple single-rate compression coder for triangle manifold meshes. Our method uses free valences and exploits geometric information for connect...
Felix Kälberer, Konrad Polthier, Ulrich Reite...
ICIP
2007
IEEE
14 years 9 months ago
Motion-Based Geometry Compensation for DWT Compression of 3D mesh Sequences
In this paper, We propose an efficient compression method to encode the geometry of 3D mesh sequences of objects sharing the same connectivity. Our approach is based on the cluste...
Yasmine Boulfani-Cuisinaud, Marc Antonini
VISUALIZATION
1999
IEEE
13 years 11 months ago
Efficient Compression of Non-Manifold Polygonal Meshes
We present a method for compressing non-manifold polygonal meshes, i.e., polygonal meshes with singularities, which occur very frequently in the real-world. Most efficient polygon...
André Guéziec, Frank Bossen, Gabriel...