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» Encoding Quadrilateral Meshes
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SGP
2004
13 years 10 months ago
Laplacian Surface Editing
Surface editing operations commonly require geometric details of the surface to be preserved as much as possible. We argue that geometric detail is an intrinsic property of a surf...
Olga Sorkine, Daniel Cohen-Or, Yaron Lipman, Marc ...
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
12 years 11 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
TVCG
2010
198views more  TVCG 2010»
13 years 2 months ago
Isodiamond Hierarchies: An Efficient Multiresolution Representation for Isosurfaces and Interval Volumes
Efficient multiresolution representations for isosurfaces and interval volumes are becoming increasingly important as the gap between volume data sizes and processing speed continu...
Kenneth Weiss, Leila De Floriani
CAD
2005
Springer
13 years 7 months ago
Lossless compression of predicted floating-point geometry
The size of geometric data sets in scientific and industrial applications is constantly increasing. Storing surface or volume meshes in standard uncompressed formats results in la...
Martin Isenburg, Peter Lindstrom, Jack Snoeyink
VIS
2004
IEEE
195views Visualization» more  VIS 2004»
14 years 8 months ago
Flow Field Clustering via Algebraic Multigrid
We present a novel multiscale approach for flow visualization. We define a local alignment tensor that encodes a measure for alignment to the direction of a given flow field. This...
Michael Griebel, Tobias Preußer, Martin Rump...