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DSRT
2000
IEEE
14 years 1 months ago
Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities
The problem of network bundwidth limitutions is encountered in ulmost uny distributed virtuul environment or networkedgume. In U typicul client-serversetup, where the virtuul worl...
Chris Faisstnauer, Dieter Schmalstieg, Werner Purg...
PAM
2007
Springer
14 years 3 months ago
Packet Capture in 10-Gigabit Ethernet Environments Using Contemporary Commodity Hardware
Abstract. Tracing traffic using commodity hardware in contemporary highspeed access or aggregation networks such as 10-Gigabit Ethernet is an increasingly common yet challenging t...
Fabian Schneider, Jörg Wallerich, Anja Feldma...
PDP
2005
IEEE
14 years 2 months ago
FOBr: A Version-Based Recovery Protocol For Replicated Databases
Within the field of databases that are deployed in distributed environments there is a need to guarantee consistency among replicas and availability among nodes despite of networ...
Francisco Castro-Company, Luis Irún-Briz, F...
ICDCS
2003
IEEE
14 years 2 months ago
Decision-Support Workload Characteristics on a Clustered Database Server from the OS Perspective
A range of database services are being offered on clusters of workstations today to meet the demanding needs of applications with voluminous datasets, high computational and I/O r...
Yanyong Zhang, Jianyong Zhang, Anand Sivasubramani...
IJSNET
2011
110views more  IJSNET 2011»
13 years 3 months ago
Sensor integration for perinatology research
— The numbers of high-risk pregnancies and premature births are increasing due to the steadily higher age at which women get pregnant. The long-term quality of life of the neonat...
Wei Chen, Jun Hu, Sibrecht Bouwstra, Sidarto Bamba...