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IPPS
2010
IEEE
13 years 5 months ago
Improving numerical reproducibility and stability in large-scale numerical simulations on GPUs
The advent of general purpose graphics processing units (GPGPU's) brings about a whole new platform for running numerically intensive applications at high speeds. Their multi-...
Michela Taufer, Omar Padron, Philip Saponaro, Sand...
CVPR
2007
IEEE
14 years 9 months ago
The Hierarchical Isometric Self-Organizing Map for Manifold Representation
We present an algorithm, Hierarchical ISOmetric SelfOrganizing Map (H-ISOSOM), for a concise, organized manifold representation of complex, non-linear, large scale, high-dimension...
Haiying Guan, Matthew Turk
CG
2008
Springer
13 years 7 months ago
Parallel techniques for physically based simulation on multi-core processor architectures
As multi-core processor systems become more and more widespread, the demand for efficient parallel algorithms also propagates into the field of computer graphics. This is especial...
Bernhard Thomaszewski, Simon Pabst, Wolfgang Bloch...
TMM
2010
270views Management» more  TMM 2010»
13 years 2 months ago
Sequence Multi-Labeling: A Unified Video Annotation Scheme With Spatial and Temporal Context
Abstract--Automatic video annotation is a challenging yet important problem for content-based video indexing and retrieval. In most existing works, annotation is formulated as a mu...
Yuanning Li, YongHong Tian, Ling-Yu Duan, Jingjing...
ICCV
2007
IEEE
14 years 9 months ago
A systematic approach for 2D-image to 3D-range registration in urban environments
The photorealistic modeling of large-scale objects, such as urban scenes, requires the combination of range sensing technology and digital photography. In this paper, we attack th...
Lingyun Liu, Ioannis Stamos